There are many ways of representing a mathematical line. You are probably most familiar with *point-y-intercept* form,

`y = mx + b`.

That equation is useful when you know the slope and the *y*-intercept. Also, that form is easy to express in function notation, like `f(x) = mx + b`, and it fits nicely with the other families of functions. Another way of describing a line is with *standard* form:

`ax + by + c = 0`.

This form gives you both the intercepts, but most of the time it is inconvenient. Yet another type of line equation is *point-slope* form:

`y - y_0 = m(x - x_0)`.

Not surprisingly, this is useful when you know a point and the slope.

Those three equations have something in common: they relate *x* to *y*. If you solve for *y* (already done for you in point-y-intercept form), you can choose an *x*-value and the equation will tell you the *y*-value. This isn’t the only way of doing it, as we will see. In particular, it doesn’t scale well to three-space; our new method will.

We are going to explore another triplet of line equations, starting with the *vector equation* of the line. To describe a line with vectors, we need an initial point that falls on the line—we’ll call it point A. From point A, we need a vector that tells us which way the line goes—we’ll call this `vec m`. Here’s what this might look like:

To get from point A to some point P elsewhere on the line, all we have to do is add a scalar multiple of the direction vector:

`vec(OP) = vec(OA) + tvec m`.

The value of *t* controls how far along the line we go from A. If it is negative, we go in the opposite direction. Instead of using origin-to-point notation, we usually use `vec r`, which is implied to be a position vector (the *r* stands for radius, and a position vector is a radius from the origin). Here is the conventional way of writing the vector equation of the line:

`vec r = vec r_0 + tvec m, qquad t in RR`.

Suppose we substitute for vectors in `RR^2` with variables as components:

`[x,y] = [x_0,y_0] + t[a,b], qquad t in RR`.

Breaking this up into two equations gives us the *parametric* equations of a line (two equations because there are two components):

`x = x_0 + ta qquad and qquad y = y_0 + tb, qquad t in RR`.

There is an important difference between this form and the earlier ones. The other equations relate *x* and *y* such that we can choose one an obtain the other. With the parametric equations, we choose a value for the free parameter *t*. We plug this into the equations and they tell us *x* and *y*. Instead of *x* being related to *y*, they are both independently controlled by *t*.

If we solve the parametric equations for *t*, we get the *symmetric* form:

`t = (x - x_0)/a = (y - y_0)/b`.

This form makes it easy to test if a particular point falls on the line: just evaluate both sides and see if they produce the same *t*-value.