# Equations of lines

There are many ways of representing a mathematical line. You are probably most familiar with *point-y-intercept* form,

$\displaystyle y = m x + b$.

That equation is useful when you know the slope and the *y*-intercept. Also, that form is easy to express in function notation, like
$\displaystyle f{\left ( x \right )} = m x + b$,
and it fits nicely with the other families of functions. Another way of describing a line is with *standard* form:

$\displaystyle a x + b y + c = 0$.

This form gives you both the intercepts, but most of the time it is inconvenient. Yet another type of line equation is *point-slope* form:

$\displaystyle y - y_{0} = m \left ( x - x_{0} \right )$.

Not surprisingly, this is useful when you know a point and the slope.

Those three equations have something in common: they relate *x* to *y*. If you solve for *y* (already done for you in point-y-intercept form), you can choose an *x*-value and the equation will tell you the *y*-value. This isn’t the only way of doing it, as we will see. In particular, it doesn’t scale well to three-space; our new method will.

We are going to explore another triplet of line equations, starting with the *vector equation* of the line. To describe a line with vectors, we need an initial point that falls on the line—we’ll call it point A. From point A, we need a vector that tells us which way the line goes—we’ll call this
$\displaystyle \vec{m}$.
Here’s what this might look like:

To get from point A to some point P elsewhere on the line, all we have to do is add a scalar multiple of the direction vector:

$\displaystyle \overrightharpoon{O P} = \overrightharpoon{O A} + t \vec{m}$.

The value of *t* controls how far along the line we go from A. If it is negative, we go in the opposite direction. Instead of using origin-to-point notation, we usually use
$\displaystyle \vec{r}$,
which is implied to be a position vector (the *r* stands for radius, and a position vector is a radius from the origin). Here is the conventional way of writing the vector equation of the line:

$\displaystyle \vec{r} = \vec{r}_{0} + t \vec{m} , \qquad t \in \mathbb{R}$.

Suppose we substitute for vectors in $\displaystyle \mathbb{R}^{2}$ with variables as components:

$\displaystyle \left [ x , y \right ] = \left [ x_{0} , y_{0} \right ] + t \left [ a , b \right ] , \qquad t \in \mathbb{R}$.

Breaking this up into two equations gives us the *parametric* equations of a line (two equations because there are two components):

$\displaystyle x = x_{0} + t a \qquad \allowbreak\quad\allowbreak\text{and}\allowbreak\quad\allowbreak \qquad y = y_{0} + t b , \qquad t \in \mathbb{R}$.

There is an important difference between this form and the earlier ones. The other equations relate *x* and *y* such that we can choose one an obtain the other. With the parametric equations, we choose a value for the free parameter *t*. We plug this into the equations and they tell us *x* and *y*. Instead of *x* being related to *y*, they are both independently controlled by *t*.

If we solve the parametric equations for *t*, we get the *symmetric* form:

$\displaystyle t = \frac{x - x_{0}}{a} = \frac{y - y_{0}}{b}$.

This form makes it easy to test if a particular point falls on the line: just evaluate both sides and see if they produce the same *t*-value.